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Happy New Year!
Although we are not off to a very good start, I hope this year will be better than the last for everyone.
This will be a pure blog post for my current project, so I will focus on what I’ve implemented in the latest release (a demo can be played on itch ). For a condensed list of all solum cosmonauter updates, check out my new hub post.
- added pause/resume when pressing ‘P’ so there’s not only ‘Esc’ (which cancels fullscreen on itch)
- multiple graphics improvements
- added an exhaust effect for the cosmonauter when moving forward (most requested feature)
- added a music track and music volume controls for story mode
- added yet another thing that can kill you - a laser
- new story mode level that introduces the game’s plot
- added a way to actually tell the story (through terminals that display text messages)
- and many more
Check it out and let me know what you think:
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